Gaming · Facebook / MySpace

Sorority Life

At Playdom, I worked on Sorority Life, a wildly popular dress-up game that ran from 2009 to 2014. I handled production art and art direction across all areas — character and environment design, animation, and marketing — helping define the game's ever-evolving fashion-forward world and social appeal.

Role
Production Artist
Company
Playdom
Platform
Facebook / MySpace